Monday, 3 January 2011

Tutorials


01_Hierarchy.flv

This tutorial gives an overview of the skills covered as well as how to add keys and create hierarchy.  While following this video it became clear that understanding the hierarchy of key character elements is vital.  For example to move an ankle is to move the entire leg.  

02_IK controls.flv

IK controls involves the helpers being attached and linked at strategic places enabling jointed movement to occur in the feet and legs.  I also applied this technique to the arms however had to take this IK's off for some animations as the links were too restricting.
03_ScriptedControllers.flv

After finishing the IK's I created scroll bars for the feet and hands which then would be linked to reaction controllers.

04_WiringControls.flv

These controllers proved to be difficult, particularly for the hands.  With fixed rotations and changable positions the fingers movements are not completely representation of human motion.

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