Tuesday 7 December 2010

PEG

3D Character for a Children's Game
For more detail refer to PEG Game Concept Paper Work

For this module I aim to create and animate a 3D model of the character PEG I have designed for a children's game.  
  • Actions this character must perform include:
  • Walking Sequence
  • Celebrating (integral to character, gamer interaction)
  • A negative response (in terms of a wrong answer given)
  • Sitting
  • Waiting
Before developing the characters movements I aim to create the character from scratch inputting parameters and controls as it evolves.

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